Latest Posts(4)
See AllDragon Ball Made Frieza Iconic, But Honestly? He's Caused So Many Plot Holes It's Not Even Funny
Definitely clickbait lol. Vegeta was still the prince, and that's why nappa followed him. Vegeta had no reason to ever mention frieza in the saiyan saga. Vegeta didn't learn what really happened until the namek saga and then he DID tell Goku when he was dying and it did spur Goku on even further to fight frieza. Wishing for immortality would, in the long run, make Vegeta even stronger than just wishing to be able to beat frieza, with him getting zenkai boosts but never actually being able to die. And no, Vegeta wouldn't have been to prideful to get beaten up in order to get the zenkai boost, he literally does that to get strong enough to fight frieza in his third form. There, "plot holes" solved.
Elden Ring Nightreign's DLC Announcement Follows A Disturbing Trend
Can't tell if this article is click bait or just a completely L take. For starters it's only been a week and the game has millions of players, despite the lack of one key feature. That one key feature of the only thing that keeps the game from having the label of "complete at launch". Besides that the base game content is worth every penny spent.
Elden Ring Nightreign Makes Its Most Essential Aspect Impossible
Completely L take. Communication with the team is important outside of combat. Where to go. Hey, I just dropped a weapon that would be perfect for you. I need to get this done real quick for a remembrance. But let's talk about boss fights. Being able to communicate that I'll use my ult to rez the fallen teammate so that someone doesn't waste theirs. Or just being able to tell my teammates to stop attacking for one precious moment so that I can get the boss aggro back (as a guardian). But yea, having previous experience with a boss is totally a justified reason to exclude a major function for a multiplayer cooperative game. What was I thinking? *Shakes head in self disgust*
Elden Ring Nightreign Makes Its Most Essential Aspect Impossible
Imagine, if you will, a world where a person doesn't have to go through menus to find the person they're playing with in order to bring up an entirely different UI just to invite them to a party to voice chat. Imagine a world where you a match with others and can just talk to them. Now stop imagining and simply the last two decades of gaming has been doing this for the most part.